Mandragora: Ashes of Freedom RPG
The Mandragora: Ashes of Freedom RPG
The Mandragora: Ashes of Freedom RPG (M:AoF) is a new RPG (roleplaying game) that I’m developing as part of an experiment . I’m blogging about it as I go with a view to providing a guide to those who may want to try self publishing their own RPG. Success is immaterial. I’m trying this out as an experiment really – whether or not it becomes a fantasy heartbreaker remains to be seen.
As detailed, elsewhere the original concept of the Mandragora was that of an ancient race descended from dragons who had forged their own destiny. After centuries of self-imposed isolation, they are once more venturing forth from their island home, Lonaraban.
The world of the Mandragora: Ashes of Freedom RPG is similar to the early Renaissance. Many of the technological advances taking place are in the form of magical innovation. Gunpowder is being used for the first time, although its use is still in its infancy: magic is still by far the preferred weapon of mass destruction.
Technomancy, where the use of magic has replaced technology is the major theme of the RPG. The world of the Mandragora is recovering from a variety of magical disasters – and the magical field of the planet has altered as a result. The alteration of the natural magic field has created its own aberrations and the natural ecosystems have mutated as a result.
Many of the technological advances take the form of new magical techniques. The Mandragora ships float, using magical fields to propel themselves above the waves; Brass CrystalSingers use vocal harmonies to activate crystal matrices to store information; and arcane weaponry forms much of the Mandragora artillery.
I’m planning to use FATE as the core rule set for the Mandragora: Ashes of Freedom RPG. FATE already established itself as system that works (Spirit of the Century, The Dresden Files RPG). It means that I can get to work on the RPG using an already tried and tested system. The setting is already in use in some of my D&D games – I’ve previously published details on the wiki and elsewhere.
You can view my progress in the blog posts below.