Collecting RPGs and other gaming paraphenalia

Collecting RPGs

For a few years now I’ve been selling (and buying) items on eBay, the internet auction site – mainly RPG materials, although I have sold a number of comics and other items. Visit the about me page on ebay for details of my current auctions, if any. The tables below list previous auctions (of comics, software, and RPG materials) that I’ve held in the past, together with their final price. This is a very basic guide to collecting RPGs.

If you’re collecting RPGs for the first time or selling RPG stuff, be careful of who you deal with. There are a number of individuals who will rip you off given the opportunity (I can think of one individual in particular – he is mentioned fairly frequently on the Acaeum site). Bear the following in mind:

  • Anyone with negative feedback? Check what the issue was.
  • If the item is actually a PDF or knock-off, alert both eBay and the copyright owner. Piracy harms the games industry.
  • Always ask questions about an item if you’re unsure.
  • Make sure that an item is not part of a set. Some sellers break up collections, e.g. gift sets or bundles. Collecting RPGs like a series of modules can sometime be very frustrating!
  • Query anything listed as “mint” – if it is, it should still be in the original packaging such as shrink-wrap.
  • Check that any extra materials, such as maps are present, and that they are originals, not copies. As a seller, make sure that you list any missing parts.
  • Check postage costs – some sellers will charge you a fortune. If you’re selling, make sure that you check how much it costs to send items overseas.
  • Don’t pay over the odds – some buyers act crazy when items like the Bloodstone modules turn up. They’re not worth more than £10-£20 if listed as used!
  • As a seller, be honest about any defects or damage.

There’s more advice on the Acaeum site, which also lists market value of popular D&D items. Please be aware that I’m not an expert – don’t ask me the market price for items. I only buy stuff on ebay occasionally these days. Anyway: on with the list.

Index

Advanced Dungeons & Dragons (AD&D) 1st Edition

Item (including condition) Auction Price
AD&D (1st edition rulebooks)£16.91
AD&D Dragonlance & supplements and modules£60.00
AD&D Ravenloft (I6) / The House on Gryphon Hill£12.05
AD&D: 4 UK series adventure modules£17.76
All that Glitters Adventure (UK6)£2.00
Battlesystem Miniatures Rules (AD&D) (9266)£2.40
Beyond the Crystal Cave Adventure (UK1)£3.00
Danger at Dunwater AD&D Dungeon Module (U2)£3.71
Deities & Demigods AD&D (worn)£14.05
Deities & Demigods AD&D£16.00
Dragons of Glory£19.00
Dwellers of the Forbidden City Dungeon Module (I1)£7.08
Expedition to the Barrier Peaks Dungeon Module S3£5.50
Fiend Folio£13.50
Forgotten Realms Campaign Setting hardback book£15.00
Forgotten Realms: 5 Supplements (FR & FRE series)£5.50
Greyhawk A Series AD&D 4 Adventures£12.50
Greyhawk Adventures hardback£6.00
Greyhawk C Series 3 Adventures£8.50
Greyhawk D Series Adventures£4.70
Greyhawk job lot (inc. very rare items)£88.25
Greyhawk S Series 4 Adventures£7.50
Greyhawk S Series 4 Adventures -WORN£5.50
Midnight on Dagger Alley Magic Viewer Module (MV1)£2.21
Oriental Adventures (1st Ed AD&D)£11.00
Queen of the Demonweb Pits AD&D Dungeon Module (Q1)£8.50
Ravenloft Module (I6) for AD&D RARE!£6.50
Ruins of Adventure FORGOTTEN REALMS AD&D (9238)£5.50
Scourge of the Slavelords/Queen of the Spiders Adventure£42.00
The Forgotten Temple of Tharizdun GREYHAWK AD&D WG4£3.20
The Secret of Bone Hill AD&D Dungeon Module (L1) GC£5.50
The Sword of the Dales FORGOTTEN REALMS AD&D (9484)£3.00
The Throne of Bloodstone FORGOTTEN REALMS Adventure£4.00
The Village of Hommlet GREYHAWK Adventure (T1)£1.00
Tomb of Horrors AD&D Dungeon Module (S1)£3.00
Under Illefarn FORGOTTEN REALMS AD&D (N5 9212)£3.00

Advanced Dungeons & Dragons (AD&D) 2nd Edition

Item (including condition) Auction Price
AD&D 2nd Edition – DMG, PHB£51.00
AD&D Campaign Sourcebook and Catacomb Guide PB VGC£5.50
AD&D Dark Sun: City by the Silt Sea (TSR)£12.00
AD&D Dungeon Masters Guide, screen, PHB & Tome of Magic£9.00
AD&D Players Option Books & PHB (6 books)£37.00
Castles Forlorn boxed set for AD&D RAVENLOFT£4.00
Celts Campaign Sourcebook AD&D (HR3 9376)£6.50
Core Rules 2, Expansion, Dragon Archive (Original) CD-ROMS£41.00
Dark of the Moon Adventure for RAVENLOFT£8.07
Draconomicon (FOR1)£4.00
Dragon Mountain boxed set adventure (AD&D)£18.28
Dungeon Master’s Guide (2nd Edition)£4.00
Dungeon Master’s Guide, screen, PHB, Monstrous Manual£9.00
Feast of Goblyns adventure for AD&D RAVENLOFT£2.00
From the Ashes AD&D Greyhawk BOXED SET VGC£62.00
Glory of Rome Campaign Sourcebook AD&D (HR3 9376)£4.00
Hour of the Knife adventure for AD&D RAVENLOFT£2.50
House on Gryphon Hill (I10) Ravenloft 2 Module for AD&D£4.20
Howls in the Night Adventure for AD&D RAVENLOFT£4.00
Islands of Terror Supplement for AD&D RAVENLOFT£2.00
Lankhmar City of Adventure AD&D (9162)£4.00
Menzoberranzan (AD&D Boxed Set) / Drow of the Underdark£42.50
Monstrous Compendium Appendices AD&D: 7 appendices£36.20
Planescape TSR Boxed Set£40.00
Spelljammer Boxed set + supplements£50.00
Spelljammer: War Captain’s Companion Boxed set (AD&D)£31.51
The Falcon Trilogy (3 ADD Greyhawk adventures£25.01
The Marklands: Greyhawk Adventures Supplement PB£7.70
Vecna Lives Adventure PB VGC£14.50

Comics & Magazines

Item (including condition) Auction Price
Doctor Strange (Marvel Comics)£10.00
Ghost Rider/Spirits of Vengeance (Marvel)£15.00
Marvel Comics: VENOM &; NIGHTWATCH (31 comics) RARE£12.00
Spiderman (inc Daredevil and Shroud) comics£8.00
Star Wars: Dark Empire II comics£10.49
Dragon and Polyhedron magazines TSR RPG AD&D and D&D£10.00

Dungeons & Dragons (D&D) 1st Edition

Item (including condition) Auction Price
Dungeon & Dragons Sets, 10 Modules/Supplements/Adventures£23.00
Dungeons & Dragons Basic Set + Module Series B1-6£19.50
Dungeons & Dragons Boxed Sets (UK 1st ed.)£53.00
Dungeons & Dragons Classic Modules (X & B Series)£15.00
Dungeons & Dragons: 3 classic Modules (B Series)£9.00

Dungeon & Dragons (D&D) 3rd Edition/3.5

Item (including condition) Auction Price
Book of Vile Darkness (Hardback, MINT condition)£7.50
City of the Spider Queen adventure£10.56
D20 Modern (hardback, NEAR-MINT)£17.98
Magic Of Faerun (softback, MINT): Forgotten Realms£10.00
Manual of the Planes£10.00
Psionics Handbook£18.32
Races Of Faerun (hardback, MINT): Forgotten Realms£13.96
Return to the Temple of Elemental Evil Adventure (PB)£25.00
Savage Species£6.50

Gamebooks

Item (including condition) Auction Price
Legends of Skyfall: David Tant£8.50
Lone Wolf/Grey Star lot (Dever/Page)£51.01
Titan: the Fighting Fantasy World & Out of the Pit book£7.00

Miniatures

Item (including condition) Auction Price
Squat WH40K Army (Citadel Miniatures)£108.51

Other RPGs

Item (including condition) Auction Price
Boot Hill RPG (1979)£19.00
Delta Green Call of Cthulhu Supplement & Alien Intelligence£70.50
FUDGE 1st Edition£4.10
GURPS Basic Set£6.00
Star Frontiers: Alpha Dawn (boxed set)£5.50
Traveller RPG Rules (2nd Ed, GDW)£40.00
Vampire: The Masquerade (White Wolf) RPG HB 2nd ed£9.50
Werewolf: The Apocalypse (White Wolf) RPG HB 2nd ed£8.65
World of Necroscope RPG & Supplements£62.65

Links

Road to Hell: Creating Arunstoun

This early sunrise malarkey is really messing up my sleep patterns: I keep waking up at 5am. As a side effect, I appear to be having very vivid dreams: I’ve had some great ideas for a new location for Cthulhutech and Call of Cthulhu, as well as a short story or two. It’s a fictional place called Arunstoun, up in the Pentland Hills beyond Balerno – a bit like Ramsey Campbell’s town of Goatswood. I can have some major fun with the area, as I know it fairly well – if you’ve travelled the A70 from Edinburgh to Lanark, you’ll know what the countryside is like along the “Lang Whang” (I’m sure some twit will have sniggersome comment about the Lang Whang). Arunstoun came into being after a particularly vivid and weird dream.

Last Saturday, I ran Black Ice, a D6 Star Wars adventure on Saturday at ORC. Wasn’t my best session, but I think we all had fun playing it. The ORC birthday bash was pretty good fun. I’m wondering if I should make the “Horde” a regular anniversary! Not a huge lot of folk turned up but we all enjoyed ourselves immensely at the Bongo Club then the Banshee Labyrinth. I think it is definitely something we should do more often – although without the dancing. I started off a bit of trend with the pole-dancing in the Banshee Labyrinth later: those involved, you know who you are!

I’ve got a lot of interest in Against the Odds, my 4th Edition D&D game setting, and although ORC is not at the Meadow Bar during August, I’m going to use the time to plan this campaign out and fill in some of the blanks in the wiki area for Ashes of Freedom.

ORC: Through the Looking Glass

It’s been a fairly achieving week for so far – Cthulhutech ran really well at ORC, and the whammy at the end surprised my players! The Cthulhutech game is set in Edinburgh, and it worked very well – although a few players were a bit put out when they found out that I nobbled the King’s Buildings! More information  on my “Through the Looking Glass” Cthulhutech campaign can be found on the ORC wiki. I’m quite proud of it – the name is from the JFK movie: “We’re through the looking glass here, people” – a reference to Alice in Wonderland. I’m doing OK with my other RPG sessions! I’ve got another idea for a D&D setting: Against the Odds, although time will tell if I can run it or not. ORC certainly could use more D&D campaigns, and I’d like to be a player for once :). I’ve also updated the last two adventure sessions for Ashes of Freedom too, here and here.

I managed t0 patch both the ORC site and my own with security patches on Monday. One was for Joomla and the other were for the wiki software, MediaWiki. I took the opportunity to convert the ORC site to a Fantastico updated site. Took the better part of a morning, and as is usual for security patches, nothing much to show for it!

Cthulhutech Edinburgh – Tick Tock Tick Tock

Gaming-wise, I’ve a new PC in Rogue Trader: Diogenes Valexor is the new Navigator. It took a while to create him and again the rulebook is badly laid out – yeah, it looks pretty, but two pages on how to create a PC would be nice! I’m hoping that he develops a little bit more, as I thought he’s a bit of a one-trick pony last game. I didn’t have much to do apart from translating the ship to the Warp, delaying us, then getting the Tranquillity (our ship) caught in the gravity well of a planet. Great start.

Finally, here’s the germ of an idea I’ve had for a Cthulhutech game:

2024: David Wilkinson, a happily married father of three, and an office worker at the Scottish Parliament with no history of criminality or mental illness calmly walks into the Parliament chamber. He then detonates a home-made bomb, demolishing the structure, and killing over 400 people in the blast. Forensic scientists are baffled at three unknown elements found in the bomb fragments. The NUN orders the transfer of Scottish government to Edinburgh Castle.
2033: Research into D-Engine technology at Cockenzie Power station goes badly wrong. A attempt to bring the power grid online using D-Engine technology results in a rift that swallows Port Seton and results in the area being quarantined by NEG forces. No one goes there any more.
2030-2045: A marked rise in psychosis and criminality in East Lothian residents cause the Seton Quarantine zone to be expanded. A large number of people disappear in the area before the zone is secured.
2046: The oil rigs of the North Sea are mothballed. The former Rosyth and Loch Fine naval bases are brought back online as NEG Naval bases.
2048: The Granton Arcology is the first to be built in Edinburgh.
2055: An unknown agency infiltrates the Beltane fire festival society. Only quick thinking by the GIA and Eldritch Society members prevent a catastrophe. The NEG pass the Hopkins Act, which makes any kind of neo-pagan or cult activity illegal without a permit.
2056: Protests against the Hopkins Act result in riots. The NEG deploy violent force to control the streets during the Edinburgh Festival.
2057: Forces belonging to the Esoteric Order of Dagon attempt to establish a foothold in the Western Isles. They fail, and their underwater city of G’llho is believed destroyed by NEG forces, who field mecha for the first time.
2060-2063: Edinburgh is plagued by a serial killer. The identity of “the Handyman” is never discovered.
2063: Nazzadi and Migou bombings during the first Arcanotech War destroy much of the citys landmarks, including the Scot Monument and Holyrood house.
2079: The famed Nazzadi artist, Tanyla, is killed in reprisal for the Arcanotech wars during an exhibition of her work at the Edinburgh Festival. Her killer, Julie Milne, is later found to be suffering from Aeon War Syndrome.
2080: An outbreak of Enhanced Tuberculosis (ETB) causes a part of Leith’s Shore district to be quarantined. A fire later sweeps through the tenement blocks concerned and is blamed on a ruptured oxygen tank. No bodies are ever found.
2081: The Handyman killings resume.
2085: Rosyth Naval base receives their first Engels; three Hamshalls.

This is the Strange Aeon. This is the future of Edinburgh. This is Cthulhutech.

ORC Edinburgh – I am your master now

I think the bus driver must have hit every single pothole in the road between Penicuik and Leith on the way home tonight. Or the suspension on the bus had gone. Either way, it was a bumpy hour-long journey!

It looks like the Edinburgh RPG scene’s main event Conpulsion will be on the 26-28th March, and they’re looking for GMs. It will be organised by GEAS, the Edinburgh University RPG club as usual. I’ve not been to one yet, as I always seem to be busy in the day it is on – which I’m kind of surprised at really!

It looks like I’ll also be taking ownership of the ORC Edinburgh website soon as well, although the current owner and I are still to agree the handover point. I’m not making any major changes for a while, until I can see what’s the best to carry things forward – and I want to find out what the best forum to use will be, as that’s where most of the activity takes place. I may need to take some sounding from the community too – I’m a little worried it’s going into decline… For those of you unfamiliar with ORC (Edinburgh’s Open Roleplaying Community), it is the only large-scale non-university RPG club in Edinburgh. Although we meet and play regularly on Saturday afternoons at the Meadow Bar, the site also enables gamers to meet up for RPG sessions on other days. Ergo: it’s less of a club, more a community.

ORC Edinburgh Logo
ORC Edinburgh Logo

Monday night seems to be a good night for TV! Sherlock Holmes, Law & Order: UK (which is damn good – Bradley Walsh? Who would have thought he would make such a good actor!?), and then Sanctuary. With a roast dinner as well, it’s a good night 🙂

I’m in the process of creating the next Ashes of Freedom adventure, and there’s a few nasty spells working their way into the next session. Hehehe.

I’ve also created another new guide:  Writing a script, from a presentation I did in college. Like a lot of stuff from that era, I think it looks a bit crap compared to what I know now! It takes me back a way though, when I wanted to get into a course in Bournemouth University that taught scriptwriting. Looking back now, I think I’m glad I chose a different career – I don’t think I would have stuck the course. I’ve never been that great at studying – in fact I hate it! – and prefer to learn by doing!