Articles that I have written – not necessarily gaming related.
Bringing a cinematic feel to an RPG is something I’ve had a measure of success with in the past as a GM. By “cinematic”, I’m not referring to games like Toon or Cliché (although what I’m writing here may… Continue reading
GMs put a lot of effort into running an RPG – some more than others. All too often, folk regard GMs as the ones that should be doing EVERYTHING for a gaming group. So I started think of what… Continue reading
The Other Guys. The followers. The sidekicks. Red shirts #1-5. The science guys. The servants/followers who carry the adventurers loot. Sometimes they have names, more often than not, they won’t. We all have them in RPGs.
The Stargate SG-1 TV… Continue reading
Being a GM is hard work. There’s no bones about it. Sitting down and planning an RPG campaign is a huge undertaking these days, even if it is only for a few sessions. A lot of players simply think that… Continue reading