Running Death on the Reik (WFRP)

Death on the Reik is possibly one of the best adventures for a GM to run in WFRP. It covers almost the entire length of the Reik. It has a wealth of background for players to get their teeth into. Not to mention a plot line that slowly draws the PC towards the courtly intrigue …

The Heart Of Chaos (WFRP adventure)

The Heart of Chaos was a straightforward WFRP game I ran earlier in the year. The concept of the Chaos Heart, and their Minotaur Champion, was originally published in Realm of Chaos: The Lost and the Damned. Minotaurs in WFRP are pretty tough with a few changes, and the Players were unsurprisingly cautious as  result …

Running Shadows over Bogenhafen (WFRP) Summary

I finished running Shadows over Bogenhafen  for WFRP last weekend. The experience I had was interesting, to say the least. Although it was fun to run, there are some significant flaws in the supplement and adventure. Although Mistaken Identity from the Enemy Within campaign book is linear it provided quite a good way to get …